Announced in June 2026, shown to the public for the first time at Gen Con in August, then given a release date at New York Comic Con in October, the Naruto Card Game is one of the most anticipated TCG releases of 2027. It brings together the worlds of Naruto, Naruto Shippuden and Boruto, and it is developed by the same team, BANDAI CARD GAMES, as the One Piece Card Game. For fans and collectors alike, the obvious question is: can this new game be just as successful?
Bandai made the game official on June 18, 2026, with a first key visual and a message from Masashi Kishimoto, the creator of the series, who said he was "glad to see the world of NARUTO grow larger once again". The game then made its world debut at Gen Con in Indianapolis, from July 30 to August 2, 2026, with free tutorial sessions and a "CP-001 Chakra Card (Gen Con 2026 Ver.)" promo card. On October 10, at New York Comic Con, Bandai finally revealed the release date: June 2027.
The rules will feel familiar to One Piece Card Game players. Each player builds a deck around a Leader card, whose color decides which cards can be used. The goal is to reduce the opposing Leader's Life to zero. A deck is made of 51 cards, plus 5 Chakra cards and 1 Summon card.
Bandai has presented five card types:
The first cards revealed mix original illustrations, anime stills and manga art, including iconic scenes from the series. Naruto, Sasuke, Sakura, Jiraiya, Itachi, Orochimaru and Tsunade are among the first characters shown. The teaser shown in New York even used original artwork by Studio Pierrot, the anime studio.
One question remains open: languages. Bandai talks about a "simultaneous worldwide" launch, but has not yet confirmed which languages will be available on day one. It is worth keeping an eye on, because for the One Piece Card Game, the French version only arrived in February 2025, two and a half years after the Japanese one.
To picture the future of the Naruto Card Game, the best reference is the One Piece Card Game. Launched in Japan in July 2022, then in English in December 2022, it reached French players on February 7, 2025 with the OP-09 "Emperors in the New World" booster. In just a few years, it has become one of the biggest card games on the market: according to TCGplayer sales data, it ranks third, behind Magic and Pokémon but ahead of Yu-Gi-Oh!. Bandai says it has already released around 1,800 different cards and wants to grow the game further in Europe and North America.
Its success comes from several things: a clear game system built around the Leader, great faithfulness to the manga, and above all cards that collectors love, such as alternate arts, parallels and the famous Manga Rares. Special releases like the Extra Boosters (EB-05 Heroines Edition) often sell out on day one, to the point where stock shortages have become a real issue.
Some caution is still needed. One Piece benefits from constant news around the manga, the anime and the Netflix series, which keeps people buying cards. Naruto will have to rely on its long-time fans and on Boruto. The market is also much more crowded than in 2022: Riftbound, Lorcana, Gundam and Union Arena are already competing for players' time and money.
Bandai is no newcomer. The company has been selling cards since the late 1980s with Carddass (including the famous Dragon Ball cards), then launched Battle Spirits in 2008, the Dragon Ball Super Card Game in 2017, the Digimon Card Game in 2020, the One Piece Card Game in 2022, Union Arena, Dragon Ball Super Fusion World in 2024 and the Gundam Card Game in 2025. According to Bandai, the company ranked third in the global trading card game market in March 2025.
Its strengths:
Its weaknesses:
Our take: today, Bandai is probably the best-placed publisher to turn a major anime license into a card game. The success of One Piece shows it knows how to build a solid game and cards people want. But not all of its games succeed, and stock management remains its biggest weakness.
For collectors, the first months of a TCG are often the most interesting. Promo cards from shows (like the Gen Con CP-001), exclusive products from Premier Demo Events and the first rare cards from the "Enter: Naruto Uzumaki!" booster will only be produced in limited quantities. With One Piece, several cards from the early sets saw their prices rise sharply later on. There is no guarantee Naruto will follow the same path, but protecting your best cards as soon as you open the pack is always a good idea.
For a valuable card, condition makes all the difference. A card taken out of the pack and put straight into a sleeve keeps its chances of getting a very high grade. If you want to understand why certification matters, our article why you should grade your collectible cards covers it all. At PCC, we will be following the Naruto Card Game launch closely.
The Naruto Card Game has everything it needs to succeed: a cult license, the publisher of the One Piece Card Game at the helm, a worldwide launch and serious resources to introduce the game. It remains to be seen whether nostalgia will be enough in an already crowded market. See you in February 2027 for the first in-store demos, then in June 2027 for the official release.